Moving backwards, in more way than one
I don’t know if you guys keep up to date with the Playstation 2’s sales worldwide, but the system is far from dead. Continually, its games sell well. Hell, two of its biggest titles have yet to be released for PAL gamers; God of War 2 and Final Fantasy XII. Clearly, the Playstation 2 is still important.
Sony has a different opinion.
Their view is that software emulation is a cheaper option for the PAL (Australia and Europe) PS3’s, rather then complete backwards compatibility for PS and PS2 games. Therefore, it has been established that our PS3’s will be able to play a “limited range” of PS2 titles and a “broad range” of original PlayStation games.
Sony AU boss Michael Ephraim (this man is becoming a Blogger Within staple) stated that the main reason PAL PS3’s would miss out on backwards compatibility is because they do not have the Emotion Engine chip. Asked why this was, Michael responded.
“Clearly cost is one of the (reasons). If software is cheaper than the cost of the chip, then why not do that?” he said. “We will be working on delivering backward compatibility through software emulation. The software-emulation list will grow, and there’s a Web site people can check to see what games are backward compatible. It will be a progressive emulation.”
Progressive. I’ve heard the effort to release David Hicks has been described as ‘progressive.’ The website that details the playable PS2 games on the PS3 can be found here, check back on launch day for the full list. Michael then went somewhere he really shouldn’t have, stating that backwards compatibility isn’t important.
“People will be able to play quite a few [PS and PS2] games. PS games are not a problem. I think PS2 backward compatibility is important, but when you look at what PS3’s doing with new games, digital content, and so on, that specific functionality may not be as important as previously felt,” he said. “But then again, that is something the consumer has to decide on. We are intending to deliver backward compatibility–just through different means.”
Which translates to:
“PAL gamers will be able to play some PS and PS2 games. Backwards compatibility, honestly, is about as popular as The Brady Bunch. Besides, when compared to what the PS3 can do, we believe that the need for backwards compatibility will die out quickly. We will continue to intend to deliver statements about our intent to deliver backwards compatibility over the coming months.”
Here’s how it breaks down. PAL PS3’s were delayed four months due to a delay in the production of Sony’s risky venture, Blu Ray. That didn’t seem right, but Sony fans learnt to deal with it and move on. But now, PAL gamers get an even crummier deal, losing the ability to play some PS2 games, compared to Japan and the USA, which PS3’s can play every single PS2 game. And if software emulation is cheaper, where’s the price cut, or bonus? Maybe expecting a price cut is a bit much (God knows Sony wants to keep that price high), but PAL gamers should get something for everything they’ve been through.
In the end, backwards compatibility is important. Look at what Nintendo have been able to offer with the Virtual Console. And just because the next generation console is released, does that render the previous obsolete? Of course not. Games for the PS2/Xbox/GCN all sell at low prices, and for gamers that haven’t experienced the wonders of the sixth generation of video games low prices and backwards compatibility = more reason to buy the next generation console.
Sony may not think it but backwards compatibility sells consoles. I don’t use my Wii for just Wii games, after all. The majority of Wii games aren’t too flash and while waiting for Metroid Prime 3 or Super Mario Galaxy, I can play GCN games on my Wii without a mass of clutter.
Any gamers growing tired of Sony’s antics, enough to cancel your purchase of the PS3?
- Aaron Kleemann
